megengine.data.transform.vision.transform 源代码

# -*- coding: utf-8 -*-
import collections.abc
import math
from typing import List, Sequence, Tuple

import cv2
import numpy as np

from megengine.data.transform import Transform
from megengine.data.transform.vision import functional as F

__all__ = [
    "VisionTransform",
    "ToMode",
    "Compose",
    "TorchTransformCompose",
    "Pad",
    "Resize",
    "ShortestEdgeResize",
    "RandomResize",
    "RandomCrop",
    "RandomResizedCrop",
    "CenterCrop",
    "RandomHorizontalFlip",
    "RandomVerticalFlip",
    "Normalize",
    "GaussianNoise",
    "BrightnessTransform",
    "SaturationTransform",
    "ContrastTransform",
    "HueTransform",
    "ColorJitter",
    "Lighting",
]


[文档]class VisionTransform(Transform): r"""Base class of all transforms used in computer vision. Calling logic: apply_batch() -> apply() -> _apply_image() and other _apply_*() method. If you want to implement a self-defined transform method for image, rewrite _apply_image method in subclass. Args: order: input type order. Input is a tuple containing different structures, order is used to specify the order of structures. For example, if your input is (image, boxes) type, then the ``order`` should be ("image", "boxes"). Current available strings and data type are describe below: * "image": input image, with shape of `(H, W, C)`. * "coords": coordinates, with shape of `(N, 2)`. * "boxes": bounding boxes, with shape of `(N, 4)`, "xyxy" format, the 1st "xy" represents top left point of a box, the 2nd "xy" represents right bottom point. * "mask": map used for segmentation, with shape of `(H, W, 1)`. * "keypoints": keypoints with shape of `(N, K, 3)`, N for number of instances, and K for number of keypoints in one instance. The first two dimensions of last axis is coordinate of keypoints and the the 3rd dimension is the label of keypoints. * "polygons": a sequence containing numpy arrays, its length is the number of instances. Each numpy array represents polygon coordinate of one instance. * "category": categories for some data type. For example, "image_category" means category of the input image and "boxes_category" means categories of bounding boxes. * "info": information for images such as image shapes and image path. You can also customize your data types only if you implement the corresponding _apply_*() methods, otherwise ``NotImplementedError`` will be raised. """ def __init__(self, order=None): super().__init__() if order is None: order = ("image",) elif not isinstance(order, collections.abc.Sequence): raise ValueError( "order should be a sequence, but got order={}".format(order) ) for k in order: if k in ("batch",): raise ValueError("{} is invalid data type".format(k)) elif k.endswith("category") or k.endswith("info"): # when the key is *category or info, we should do nothing # if the corresponding apply methods are not implemented. continue elif self._get_apply(k) is None: raise NotImplementedError("{} is unsupported data type".format(k)) self.order = order
[文档] def apply_batch(self, inputs: Sequence[Tuple]): r"""Apply transform on batch input data.""" return tuple(self.apply(input) for input in inputs)
[文档] def apply(self, input: Tuple): r"""Apply transform on single input data.""" if not isinstance(input, tuple): input = (input,) output = [] for i in range(min(len(input), len(self.order))): apply_func = self._get_apply(self.order[i]) if apply_func is None: output.append(input[i]) else: output.append(apply_func(input[i])) if len(input) > len(self.order): output.extend(input[len(self.order) :]) if len(output) == 1: output = output[0] else: output = tuple(output) return output
def _get_apply(self, key): return getattr(self, "_apply_{}".format(key), None) def _get_image(self, input: Tuple): if not isinstance(input, tuple): input = (input,) return input[self.order.index("image")] def _apply_image(self, image): raise NotImplementedError def _apply_coords(self, coords): raise NotImplementedError def _apply_boxes(self, boxes): idxs = np.array([(0, 1), (2, 1), (0, 3), (2, 3)]).flatten() coords = np.asarray(boxes).reshape(-1, 4)[:, idxs].reshape(-1, 2) coords = self._apply_coords(coords).reshape((-1, 4, 2)) minxy = coords.min(axis=1) maxxy = coords.max(axis=1) trans_boxes = np.concatenate((minxy, maxxy), axis=1) return trans_boxes def _apply_mask(self, mask): raise NotImplementedError def _apply_keypoints(self, keypoints): coords, visibility = keypoints[..., :2], keypoints[..., 2:] trans_coords = [self._apply_coords(p) for p in coords] return np.concatenate((trans_coords, visibility), axis=-1) def _apply_polygons(self, polygons): return [[self._apply_coords(p) for p in instance] for instance in polygons]
[文档]class ToMode(VisionTransform): r"""Change input data to a target mode. For example, most transforms use HWC mode image, while the neural network might use CHW mode input tensor. Args: mode: output mode of input. Default: "CHW" order: the same with :class:`VisionTransform` """ def __init__(self, mode="CHW", *, order=None): super().__init__(order) assert mode in ["CHW"], "unsupported mode: {}".format(mode) self.mode = mode def _apply_image(self, image): if self.mode == "CHW": return np.ascontiguousarray(np.rollaxis(image, 2)) return image def _apply_coords(self, coords): return coords def _apply_mask(self, mask): if self.mode == "CHW": return np.ascontiguousarray(np.rollaxis(mask, 2)) return mask
[文档]class Compose(VisionTransform): r"""Composes several transfomations together. Args: transforms: list of :class:`VisionTransform` to compose. batch_compose: whether keep the same transform order in batch data when shuffle. shuffle_indices: indices used for random shuffle, start at 1. order: the same with :class:`VisionTransform` .. seealso:: Refer to :mod:`~.data.transform` module for vision transform APIs. Examples: >>> import megengine.data.transform as T >>> T.Compose([ # doctest: +SKIP ... T.RandomHorizontalFlip(), # 1st ... T.RandomVerticalFlip(), # 2nd ... T.CenterCrop(100), # 3rd ... T.ToMode("CHW"), # 4th ... ], ... shuffle_indices=[(1, 2, 3)] ... ) In this case, ``shuffle_indices`` is given so each input data will be transformed out of order: .. math:: \begin{array}{cc} [{\color{red}1 \quad 2 \quad 3} \quad 4] & [{\color{red}1 \quad 3 \quad 2} \quad 4] \\ [{\color{red}2 \quad 1 \quad 3} \quad 4] & [{\color{red}2 \quad 3 \quad 1} \quad 4] \\ [{\color{red}3 \quad 1 \quad 2} \quad 4] & [{\color{red}3 \quad 2 \quad 1} \quad 4] \end{array} In another case, if ``[(1, 3), (2, 4)]`` is given, then the 1st and 3rd transfomation will be random shuffled, the 2nd and 4th transfomation will also be shuffled: .. math:: \begin{array}{cc} [{\color{red}1} \quad {\color{blue}2} \quad {\color{red}3} \quad {\color{blue}4}] & [{\color{red}1} \quad {\color{blue}4} \quad {\color{red}3} \quad {\color{blue}2}] \\ [{\color{red}3} \quad {\color{blue}2} \quad {\color{red}1} \quad {\color{blue}4}] & [{\color{red}3} \quad {\color{blue}4} \quad {\color{red}1} \quad {\color{blue}2}] \end{array} Different colors represent different groups that need to be internally shuffled. .. warning:: Different samples within each batch will also use random transfomation orders, unless ``batch_compose`` is set to ``True``. """ def __init__( self, transforms: List[VisionTransform] = [], batch_compose: bool = False, shuffle_indices: List[Tuple] = None, *, order=None ): super().__init__(order) self.transforms = transforms self._set_order() if batch_compose and shuffle_indices is not None: raise ValueError( "Do not support shuffle when apply transforms along the whole batch" ) self.batch_compose = batch_compose if shuffle_indices is not None: shuffle_indices = [tuple(x - 1 for x in idx) for idx in shuffle_indices] self.shuffle_indices = shuffle_indices def _set_order(self): for t in self.transforms: t.order = self.order if isinstance(t, Compose): t._set_order()
[文档] def apply_batch(self, inputs: Sequence[Tuple]): if self.batch_compose: for t in self.transforms: inputs = t.apply_batch(inputs) return inputs else: return super().apply_batch(inputs)
[文档] def apply(self, input: Tuple): for t in self._shuffle(): input = t.apply(input) return input
def _shuffle(self): if self.shuffle_indices is not None: source_idx = list(range(len(self.transforms))) for idx in self.shuffle_indices: shuffled = np.random.permutation(idx).tolist() for src, dst in zip(idx, shuffled): source_idx[src] = dst return [self.transforms[i] for i in source_idx] else: return self.transforms
[文档]class TorchTransformCompose(VisionTransform): r"""Compose class used for transforms in torchvision, only support PIL image, some transforms with tensor in torchvision are not supported, such as Normalize and ToTensor in torchvision. Args: transforms: the same with ``Compose``. order: the same with :class:`VisionTransform`. """ def __init__(self, transforms, *, order=None): super().__init__(order) self.transforms = transforms def _apply_image(self, image): from PIL import Image try: import accimage except ImportError: accimage = None if image.shape[0] == 3: # CHW image = np.ascontiguousarray(image[[2, 1, 0]]) elif image.shape[2] == 3: # HWC image = cv2.cvtColor(image, cv2.COLOR_BGR2RGB) image = Image.fromarray(image.astype(np.uint8)) for t in self.transforms: image = t(image) if isinstance(image, Image.Image) or ( accimage is not None and isinstance(image, accimage.Image) ): image = np.array(image, dtype=np.uint8) if image.shape[0] == 3: # CHW image = np.ascontiguousarray(image[[2, 1, 0]]) elif image.shape[2] == 3: # HWC image = cv2.cvtColor(image, cv2.COLOR_RGB2BGR) return image
[文档]class Pad(VisionTransform): r"""Pad the input data. Args: size: padding size of input image, it could be integer or sequence. If it is an integer, the input image will be padded in four directions. If it is a sequence containing two integers, the bottom and right side of image will be padded. If it is a sequence containing four integers, the top, bottom, left, right side of image will be padded with given size. value: padding value of image, could be a sequence of int or float. if it is float value, the dtype of image will be casted to float32 also. mask_value: padding value of segmentation map. order: the same with :class:`VisionTransform`. """ def __init__(self, size=0, value=0, mask_value=0, *, order=None): super().__init__(order) if isinstance(size, int): size = (size, size, size, size) elif isinstance(size, collections.abc.Sequence) and len(size) == 2: size = (0, size[0], 0, size[1]) elif not (isinstance(size, collections.abc.Sequence) and len(size) == 4): raise ValueError( "size should be a list/tuple which contains " "(top, down, left, right) four pad sizes." ) self.size = size self.value = value if not isinstance(mask_value, int): raise ValueError( "mask_value should be a positive integer, " "but got mask_value={}".format(mask_value) ) self.mask_value = mask_value def _apply_image(self, image): return F.pad(image, self.size, self.value) def _apply_coords(self, coords): coords[:, 0] += self.size[2] coords[:, 1] += self.size[0] return coords def _apply_mask(self, mask): return F.pad(mask, self.size, self.mask_value)
[文档]class Resize(VisionTransform): r"""Resize the input data. Args: output_size: target size of image, with (height, width) shape. interpolation: interpolation method. All methods are listed below: * cv2.INTER_NEAREST – a nearest-neighbor interpolation. * cv2.INTER_LINEAR – a bilinear interpolation (used by default). * cv2.INTER_AREA – resampling using pixel area relation. * cv2.INTER_CUBIC – a bicubic interpolation over 4×4 pixel neighborhood. * cv2.INTER_LANCZOS4 – a Lanczos interpolation over 8×8 pixel neighborhood. order: the same with :class:`VisionTransform`. """ def __init__(self, output_size, interpolation=cv2.INTER_LINEAR, *, order=None): super().__init__(order) self.output_size = output_size self.interpolation = interpolation
[文档] def apply(self, input: Tuple): self._shape_info = self._get_shape(self._get_image(input)) return super().apply(input)
def _apply_image(self, image): h, w, th, tw = self._shape_info if h == th and w == tw: return image return F.resize(image, (th, tw), self.interpolation) def _apply_coords(self, coords): h, w, th, tw = self._shape_info if h == th and w == tw: return coords coords[:, 0] = coords[:, 0] * (tw / w) coords[:, 1] = coords[:, 1] * (th / h) return coords def _apply_mask(self, mask): h, w, th, tw = self._shape_info if h == th and w == tw: return mask return F.resize(mask, (th, tw), cv2.INTER_NEAREST) def _get_shape(self, image): h, w, _ = image.shape if isinstance(self.output_size, int): if min(h, w) == self.output_size: return h, w, h, w if h < w: th = self.output_size tw = int(self.output_size * w / h) else: tw = self.output_size th = int(self.output_size * h / w) return h, w, th, tw else: return (h, w, *self.output_size)
[文档]class ShortestEdgeResize(VisionTransform): r"""Resize the input data with specified shortset edge.""" def __init__( self, min_size, max_size, sample_style="range", interpolation=cv2.INTER_LINEAR, *, order=None ): super().__init__(order) if sample_style not in ("range", "choice"): raise NotImplementedError( "{} is unsupported sample style".format(sample_style) ) self.sample_style = sample_style if isinstance(min_size, int): min_size = (min_size, min_size) self.min_size = min_size self.max_size = max_size self.interpolation = interpolation
[文档] def apply(self, input: Tuple): self._shape_info = self._get_shape(self._get_image(input)) return super().apply(input)
def _apply_image(self, image): h, w, th, tw = self._shape_info if h == th and w == tw: return image return F.resize(image, (th, tw), self.interpolation) def _apply_coords(self, coords): h, w, th, tw = self._shape_info if h == th and w == tw: return coords coords[:, 0] = coords[:, 0] * (tw / w) coords[:, 1] = coords[:, 1] * (th / h) return coords def _apply_mask(self, mask): h, w, th, tw = self._shape_info if h == th and w == tw: return mask return F.resize(mask, (th, tw), cv2.INTER_NEAREST) def _get_shape(self, image): h, w, _ = image.shape if self.sample_style == "range": size = np.random.randint(self.min_size[0], self.min_size[1] + 1) else: size = np.random.choice(self.min_size) scale = size / min(h, w) if h < w: th, tw = size, scale * w else: th, tw = scale * h, size if max(th, tw) > self.max_size: scale = self.max_size / max(th, tw) th = th * scale tw = tw * scale th = int(round(th)) tw = int(round(tw)) return h, w, th, tw
[文档]class RandomResize(VisionTransform): r"""Resize the input data randomly. Args: scale_range: range of scaling. order: the same with :class:`VisionTransform`. """ def __init__(self, scale_range, interpolation=cv2.INTER_LINEAR, *, order=None): super().__init__(order) self.scale_range = scale_range self.interpolation = interpolation
[文档] def apply(self, input: Tuple): self._shape_info = self._get_shape(self._get_image(input)) return super().apply(input)
def _apply_image(self, image): h, w, th, tw = self._shape_info if h == th and w == tw: return image return F.resize(image, (th, tw), self.interpolation) def _apply_coords(self, coords): h, w, th, tw = self._shape_info if h == th and w == tw: return coords coords[:, 0] = coords[:, 0] * (tw / w) coords[:, 1] = coords[:, 1] * (th / h) return coords def _apply_mask(self, mask): h, w, th, tw = self._shape_info if h == th and w == tw: return mask return F.resize(mask, (th, tw), cv2.INTER_NEAREST) def _get_shape(self, image): h, w, _ = image.shape scale = np.random.uniform(*self.scale_range) th = int(round(h * scale)) tw = int(round(w * scale)) return h, w, th, tw
[文档]class RandomCrop(VisionTransform): r"""Crop the input data randomly. Before applying the crop transform, pad the image first. If target size is still bigger than the size of padded image, pad the image size to target size. Args: output_size: target size of output image, with (height, width) shape. padding_size: the same with `size` in ``Pad``. padding_value: the same with `value` in ``Pad``. order: the same with :class:`VisionTransform`. """ def __init__( self, output_size, padding_size=0, padding_value=[0, 0, 0], padding_maskvalue=0, *, order=None ): super().__init__(order) if isinstance(output_size, int): self.output_size = (output_size, output_size) else: self.output_size = output_size self.pad = Pad(padding_size, padding_value, order=self.order) self.padding_value = padding_value self.padding_maskvalue = padding_maskvalue
[文档] def apply(self, input): input = self.pad.apply(input) self._h, self._w, _ = self._get_image(input).shape self._th, self._tw = self.output_size self._x = np.random.randint(0, max(0, self._w - self._tw) + 1) self._y = np.random.randint(0, max(0, self._h - self._th) + 1) return super().apply(input)
def _apply_image(self, image): if self._th > self._h: image = F.pad(image, (self._th - self._h, 0), self.padding_value) if self._tw > self._w: image = F.pad(image, (0, self._tw - self._w), self.padding_value) return image[self._y : self._y + self._th, self._x : self._x + self._tw] def _apply_coords(self, coords): coords[:, 0] -= self._x coords[:, 1] -= self._y return coords def _apply_mask(self, mask): if self._th > self._h: mask = F.pad(mask, (self._th - self._h, 0), self.padding_maskvalue) if self._tw > self._w: mask = F.pad(mask, (0, self._tw - self._w), self.padding_maskvalue) return mask[self._y : self._y + self._th, self._x : self._x + self._tw]
[文档]class RandomResizedCrop(VisionTransform): r"""Crop the input data to random size and aspect ratio. A crop of random size (default: of 0.08 to 1.0) of the original size and a random aspect ratio (default: of 3/4 to 1.33) of the original aspect ratio is made. After applying crop transfrom, the input data will be resized to given size. Args: output_size: target size of output image, with (height, width) shape. scale_range: range of size of the origin size cropped. Default: (0.08, 1.0) ratio_range: range of aspect ratio of the origin aspect ratio cropped. Default: (0.75, 1.33) order: the same with :class:`VisionTransform`. """ def __init__( self, output_size, scale_range=(0.08, 1.0), ratio_range=(3.0 / 4, 4.0 / 3), interpolation=cv2.INTER_LINEAR, *, order=None ): super().__init__(order) if isinstance(output_size, int): self.output_size = (output_size, output_size) else: self.output_size = output_size assert ( scale_range[0] <= scale_range[1] ), "scale_range should be of kind (min, max)" assert ( ratio_range[0] <= ratio_range[1] ), "ratio_range should be of kind (min, max)" self.scale_range = scale_range self.ratio_range = ratio_range self.interpolation = interpolation
[文档] def apply(self, input: Tuple): self._coord_info = self._get_coord(self._get_image(input)) return super().apply(input)
def _apply_image(self, image): x, y, w, h = self._coord_info cropped_img = image[y : y + h, x : x + w] return F.resize(cropped_img, self.output_size, self.interpolation) def _apply_coords(self, coords): x, y, w, h = self._coord_info coords[:, 0] = (coords[:, 0] - x) * self.output_size[1] / w coords[:, 1] = (coords[:, 1] - y) * self.output_size[0] / h return coords def _apply_mask(self, mask): x, y, w, h = self._coord_info cropped_mask = mask[y : y + h, x : x + w] return F.resize(cropped_mask, self.output_size, cv2.INTER_NEAREST) def _get_coord(self, image, attempts=10): height, width, _ = image.shape area = height * width for _ in range(attempts): target_area = np.random.uniform(*self.scale_range) * area log_ratio = tuple(math.log(x) for x in self.ratio_range) aspect_ratio = math.exp(np.random.uniform(*log_ratio)) w = int(round(math.sqrt(target_area * aspect_ratio))) h = int(round(math.sqrt(target_area / aspect_ratio))) if 0 < w <= width and 0 < h <= height: x = np.random.randint(0, width - w + 1) y = np.random.randint(0, height - h + 1) return x, y, w, h # Fallback to central crop in_ratio = float(width) / float(height) if in_ratio < min(self.ratio_range): w = width h = int(round(w / min(self.ratio_range))) elif in_ratio > max(self.ratio_range): h = height w = int(round(h * max(self.ratio_range))) else: # whole image w = width h = height x = (width - w) // 2 y = (height - h) // 2 return x, y, w, h
[文档]class CenterCrop(VisionTransform): r"""Crops the given the input data at the center. Args: output_size: target size of output image, with (height, width) shape. order: the same with :class:`VisionTransform`. """ def __init__(self, output_size, *, order=None): super().__init__(order) if isinstance(output_size, int): self.output_size = (output_size, output_size) else: self.output_size = output_size
[文档] def apply(self, input: Tuple): self._coord_info = self._get_coord(self._get_image(input)) return super().apply(input)
def _apply_image(self, image): x, y = self._coord_info th, tw = self.output_size return image[y : y + th, x : x + tw] def _apply_coords(self, coords): x, y = self._coord_info coords[:, 0] -= x coords[:, 1] -= y return coords def _apply_mask(self, mask): x, y = self._coord_info th, tw = self.output_size return mask[y : y + th, x : x + tw] def _get_coord(self, image): th, tw = self.output_size h, w, _ = image.shape assert th <= h and tw <= w, "output size is bigger than image size" x = int(round((w - tw) / 2.0)) y = int(round((h - th) / 2.0)) return x, y
[文档]class RandomHorizontalFlip(VisionTransform): r"""Horizontally flip the input data randomly with a given probability. Args: p: probability of the input data being flipped. Default: 0.5 order: the same with :class:`VisionTransform`. """ def __init__(self, prob: float = 0.5, *, order=None): super().__init__(order) self.prob = prob
[文档] def apply(self, input: Tuple): self._flipped = np.random.random() < self.prob self._w = self._get_image(input).shape[1] return super().apply(input)
def _apply_image(self, image): if self._flipped: return F.flip(image, flipCode=1) return image def _apply_coords(self, coords): if self._flipped: coords[:, 0] = self._w - coords[:, 0] return coords def _apply_mask(self, mask): if self._flipped: return F.flip(mask, flipCode=1) return mask
[文档]class RandomVerticalFlip(VisionTransform): r"""Vertically flip the input data randomly with a given probability. Args: p: probability of the input data being flipped. Default: 0.5 order: the same with :class:`VisionTransform`. """ def __init__(self, prob: float = 0.5, *, order=None): super().__init__(order) self.prob = prob
[文档] def apply(self, input: Tuple): self._flipped = np.random.random() < self.prob self._h = self._get_image(input).shape[0] return super().apply(input)
def _apply_image(self, image): if self._flipped: return F.flip(image, flipCode=0) return image def _apply_coords(self, coords): if self._flipped: coords[:, 1] = self._h - coords[:, 1] return coords def _apply_mask(self, mask): if self._flipped: return F.flip(mask, flipCode=0) return mask
[文档]class Normalize(VisionTransform): r"""Normalize the input data with mean and standard deviation. Given mean: ``(M1,...,Mn)`` and std: ``(S1,..,Sn)`` for ``n`` channels, this transform will normalize each channel of the input data. ``output[channel] = (input[channel] - mean[channel]) / std[channel]`` Args: mean: sequence of means for each channel. std: sequence of standard deviations for each channel. order: the same with :class:`VisionTransform`. """ def __init__(self, mean=0.0, std=1.0, *, order=None): super().__init__(order) self.mean = np.array(mean, dtype=np.float32) self.std = np.array(std, dtype=np.float32) def _apply_image(self, image): return (image - self.mean) / self.std def _apply_coords(self, coords): return coords def _apply_mask(self, mask): return mask
[文档]class GaussianNoise(VisionTransform): r"""Add random gaussian noise to the input data. Gaussian noise is generated with given mean and std. Args: mean: Gaussian mean used to generate noise. std: Gaussian standard deviation used to generate noise. order: the same with :class:`VisionTransform` """ def __init__(self, mean=0.0, std=1.0, *, order=None): super().__init__(order) self.mean = np.array(mean, dtype=np.float32) self.std = np.array(std, dtype=np.float32) def _apply_image(self, image): dtype = image.dtype noise = np.random.normal(self.mean, self.std, image.shape) * 255 image = image + noise.astype(np.float32) return np.clip(image, 0, 255).astype(dtype) def _apply_coords(self, coords): return coords def _apply_mask(self, mask): return mask
[文档]class BrightnessTransform(VisionTransform): r"""Adjust brightness of the input data. Args: value: how much to adjust the brightness. Can be any non negative number. 0 gives the original image. order: the same with :class:`VisionTransform`. """ def __init__(self, value, *, order=None): super().__init__(order) if value < 0: raise ValueError("brightness value should be non-negative") self.value = value def _apply_image(self, image): if self.value == 0: return image dtype = image.dtype image = image.astype(np.float32) alpha = np.random.uniform(max(0, 1 - self.value), 1 + self.value) image = image * alpha return image.clip(0, 255).astype(dtype) def _apply_coords(self, coords): return coords def _apply_mask(self, mask): return mask
[文档]class ContrastTransform(VisionTransform): r"""Adjust contrast of the input data. Args: value: how much to adjust the contrast. Can be any non negative number. 0 gives the original image. order: the same with :class:`VisionTransform`. """ def __init__(self, value, *, order=None): super().__init__(order) if value < 0: raise ValueError("contrast value should be non-negative") self.value = value def _apply_image(self, image): if self.value == 0: return image dtype = image.dtype image = image.astype(np.float32) alpha = np.random.uniform(max(0, 1 - self.value), 1 + self.value) image = image * alpha + F.to_gray(image).mean() * (1 - alpha) return image.clip(0, 255).astype(dtype) def _apply_coords(self, coords): return coords def _apply_mask(self, mask): return mask
[文档]class SaturationTransform(VisionTransform): r"""Adjust saturation of the input data. Args: value: how much to adjust the saturation. Can be any non negative number. 0 gives the original image. order: the same with :class:`VisionTransform`. """ def __init__(self, value, *, order=None): super().__init__(order) if value < 0: raise ValueError("saturation value should be non-negative") self.value = value def _apply_image(self, image): if self.value == 0: return image dtype = image.dtype image = image.astype(np.float32) alpha = np.random.uniform(max(0, 1 - self.value), 1 + self.value) image = image * alpha + F.to_gray(image) * (1 - alpha) return image.clip(0, 255).astype(dtype) def _apply_coords(self, coords): return coords def _apply_mask(self, mask): return mask
[文档]class HueTransform(VisionTransform): r"""Adjust hue of the input data. Args: value: how much to adjust the hue. Can be any number between 0 and 0.5, 0 gives the original image. order: the same with :class:`VisionTransform`. """ def __init__(self, value, *, order=None): super().__init__(order) if value < 0 or value > 0.5: raise ValueError("hue value should be in [0.0, 0.5]") self.value = value def _apply_image(self, image): if self.value == 0: return image dtype = image.dtype image = image.astype(np.uint8) hsv_image = cv2.cvtColor(image, cv2.COLOR_BGR2HSV_FULL) h, s, v = cv2.split(hsv_image) alpha = np.random.uniform(-self.value, self.value) h = h.astype(np.uint8) # uint8 addition take cares of rotation across boundaries with np.errstate(over="ignore"): h += np.uint8(alpha * 255) hsv_image = cv2.merge([h, s, v]) return cv2.cvtColor(hsv_image, cv2.COLOR_HSV2BGR_FULL).astype(dtype) def _apply_coords(self, coords): return coords def _apply_mask(self, mask): return mask
[文档]class ColorJitter(VisionTransform): r"""Randomly change the brightness, contrast, saturation and hue of an image. Args: brightness: how much to jitter brightness. Chosen uniformly from [max(0, 1 - brightness), 1 + brightness] or the given [min, max]. Should be non negative numbers. contrast: how much to jitter contrast. Chosen uniformly from [max(0, 1 - contrast), 1 + contrast] or the given [min, max]. Should be non negative numbers. saturation: how much to jitter saturation. Chosen uniformly from [max(0, 1 - saturation), 1 + saturation] or the given [min, max]. Should be non negative numbers. hue: how much to jitter hue. Chosen uniformly from [-hue, hue] or the given [min, max]. Should have 0<= hue <= 0.5 or -0.5 <= min <= max <= 0.5. order: the same with :class:`VisionTransform`. """ def __init__(self, brightness=0, contrast=0, saturation=0, hue=0, *, order=None): super().__init__(order) transforms = [] if brightness != 0: transforms.append(BrightnessTransform(brightness)) if contrast != 0: transforms.append(ContrastTransform(contrast)) if saturation != 0: transforms.append(SaturationTransform(saturation)) if hue != 0: transforms.append(HueTransform(hue)) self.transforms = Compose( transforms, shuffle_indices=[tuple(range(1, len(transforms) + 1))], order=order, )
[文档] def apply(self, input): return self.transforms.apply(input)
[文档]class Lighting(VisionTransform): r"""Apply AlexNet-Style "lighting" augmentation to input data. Input images are assumed to have 'RGB' channel order. The degree of color jittering is randomly sampled via a normal distribution, with standard deviation given by the scale parameter. """ def __init__(self, scale, *, order=None): super().__init__(order) if scale < 0: raise ValueError("lighting scale should be non-negative") self.scale = scale self.eigvec = np.array( [ [-0.5836, -0.6948, 0.4203], [-0.5808, -0.0045, -0.8140], [-0.5675, 0.7192, 0.4009], ] ) # reverse the first dimension for BGR self.eigval = np.array([0.2175, 0.0188, 0.0045]) def _apply_image(self, image): if self.scale == 0: return image dtype = image.dtype image = image.astype(np.float32) alpha = np.random.normal(scale=self.scale * 255, size=3) image = image + self.eigvec.dot(alpha * self.eigval) return image.clip(0, 255).astype(dtype) def _apply_coords(self, coords): return coords def _apply_mask(self, mask): return mask